- Dynamic Weather
- Dynamic fire propagation (influenced by weather system)
- Realistic Fire
- Physics (Most objects can be moved\thrown around. Including bodies of dead Non-player character's)
- Full day/night cycles
- Dynamic music system
- Support for large player maps, without specific levels
- Non-scripted AI
- Radiosity, or non-direct lighting
- amBX technology from Philips for special effects, with the proper hardware
Here is a flight with a glider:
Fire Propagation demonstrations:
Weather Demonstration:
Quickened Night/Day cycle demonstration:
Weapon destructibility demonstration:
Explosions Demonstration:
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